Sydney
Sydney Nguyen
UX/UI Designer
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UX/UI · SJSU Mdes
soundbite — four mood-based flavors
Case Study · soundbite

A sensory-enhanced snack experience that pairs taste with sound to shift how you feel

Role
UX/UI Designer, Packaging & Brand Designer
Context
Solo Concept Project
Tools
Figma, Procreate, Canva, CapCut

Context

soundbite context

"Eat. Listen. Escape." soundbite turns an ordinary snack break into a short, deliberate reset — by pairing a flavor with a sound.

What if your snack came with a mood, and your mood came with a soundtrack?

soundbite is a sensory-enhanced snack concept that pairs a physical snack with a QR-triggered binaural or 3D spatial audio environment, designed to emotionally amplify the act of eating. Scan the code on the wrapper, put on headphones, and a short soundscape — matched to that flavor's mood — plays while you eat.

soundbite context

Who it's for

People who don't have time to relax — but have to eat anyway. Instead of doomscrolling through a meal, soundbite gives you a reason to put the phone down and actually be present. It's a small ritual for busy people who want to connect to themselves, not just refuel.

How it works

Physical: snack + mood-matched packaging with a QR code front and center.

Digital: a 2–5 minute binaural or 3D spatial soundscape matched to that flavor's mood — no app, no account, just scan and listen.

Research

Before designing anything, I wanted to know whether sound pairing with food was backed by more than intuition. I pulled four sources on the relationship between sound, taste, and attention.

Chocolate rated higher when paired with a designed soundscape
Participants paid up to 20% more when sound was part of the product
Review of 60 studies linking sound features like pitch to basic taste qualities
Listening measurably changes how food is evaluated
A deliberate ritual before eating increases enjoyment and perceived flavor
Only repeatable, intentional gestures produce the effect — not random ones
Distracted eating led to more food consumed, both immediately and later
Better awareness of eating reduced intake afterward

The pattern across all four: sound and ritual don't just decorate the eating experience — they change it. That gave me permission to design soundbite as a real sensory intervention, not just a novelty wrapper.

Process

The idea started with a goal: create something that bridges physical and digital while engaging two senses at once — taste and sound. From there, the work became building out four mood identities through packaging and illustration, and prototyping the digital companion.

Initial inspiration moodboard for the user journey
Initial inspiration — the user journey from snack to soundscape.
Physical product and website screen moodboard
Physical + digital moodboard — packaging meets companion screens.
soundbite design prototypes — from Procreate illustration to Canva packaging
From base illustration to packaging prototypes in Canva.
Recharge lifestyle — meditating outdoors
Energy lifestyle — running
Focus lifestyle — outdoors
Comfort lifestyle — walking path

Final Product

Four mood-based flavors — each with its own packaging, soundscape, and audio experience.

soundbite Recharge package
soundbite Energy package
soundbite Focus package
soundbite Comfort package
Rechargecrisp apple · juicy citrus · zesty gingerginger extract · lemon balm · citrus — energy + mood lift
Energysweet berries · tropical mango · juicy limeberries · mango · lime — antioxidants + natural stimulants
Focusrich cocoa · toasted almond · sea saltdark cocoa · almond · sea salt — sustained attention + blood flow
Comfortbaked apple · wild honey · cinnamonapple · honey · cinnamon — blood sugar balance + calm
01

Scan the QR code, the experience begins.

No app, no account — scan the code on the wrapper and the mood-matched soundscape loads instantly.

02

Make it yours.

Choose between studio or spatial audio, swap the wallpaper, or go fully immersive — the experience adapts to how you want to feel it.

03

Follow the guided eating experience.

Turn on guided directions to get timestamped cues — a structured, meditative way to eat with intention.

04

Fits wherever the moment finds you.

On a walk, a commute, a study break — soundbite is designed for real life, not a dedicated wellness session.

Use soundbite anywhere — on walks, commutes, and in-between moments

Reflection

To ground the concept, I created a storyboard following a real moment: someone stressed, studying, needing a break. They open soundbite, scan the wrapper, put on headphones — and the moment the music starts, they're transported somewhere else. Nature, quiet, calm. The storyboard was about showing that transition: from overwhelmed to present, through something as small as a snack.

Concept storyboard — stressed student uses soundbite and is transported to nature
Concept storyboard — from stressed and studying to transported, one scan at a time.

soundbite started as a brainstorm exercise and became the project I kept coming back to.

What kept me coming back was the constraint — no installation budget, no hardware, just a wrapper and a sound file. That pushed me to think harder about packaging and brand as the actual interface, since for most people, the wrapper is the entire interaction before the audio even starts.

Designing for a feeling is different from designing for a task.

Every decision — color, copy, even the flavor names — had to answer to a mood first. "Does this read as Comfort?" mattered more than "does this look good" in isolation. That's a different design muscle than I usually use, and one I want to keep building.

Given more time: create a more refined physical prototype · test whether the soundscapes actually shift how people rate the snack · explore a subscription or gifting model around mood bundles.